Name: Setram
Rarity: Legendary
Class: Marksman
Faction: The Infernal Blast

Rank : S Tier

 

Setram has a basic attack that deals piercing damage to 1 enemy. His Talent grants his basic attacks a 20% chance to launch his fist instead, dealing 140% damage and inflicting Stun for 0.5 second, with the fewer targets in range increasing the damage by up to 20%. His ultimate skill, Fortress Stance, lasts for 15 seconds, constantly bombarding his target with continuous attacks that deal 25% damage and gradually increasing his Attack Speed. He enters Overloaded state once he reaches the maximum Attack Speed increase, increasing damage by 50% (upgraded to 70%), then enters Worn Out state briefly when Overloaded ends, self-repairing after 10 (upgraded to 8) seconds. His first passive ability, Devastation, increases all damage by 10% (upgraded to 15%), and he deals an extra 30% (upgraded to 50%) damage to enemies with a shield. His second passive ability, Annihilation, grants stacking buffs when attacking the same enemy repeatedly, granting 1% Critical Rate and 2% Critical Damage each time for 4 (upgraded to 5) seconds, stacking up to 15 (upgraded to 22) times.

 

Talent: Basic attacks have a 20% chance to launch his fist instead, dealing 140% damage and inflicting Stun for 0.5 second, with the fewer targets in range increasing the damage by up to 20%.

 

Awaken 1: When entering Fortress Stance, grants a buff to up to 2 allies within range with the highest Attack, causing then to deal 30% more damage to enemies with a shield for 15 seconds.

Awaken 3: Increase damage by 3% for each tile between him and the enemy.

Awaken 5: Duration of Overloaded +5 seconds.

Ultimate: Fortress Stance lasts for 15 seconds, constantly bombarding his target with continuous attacks that deal 25% damage and gradually increasing his Attack Speed. He enters Overloaded state once he reaches the maximum Attack Speed increase, increasing damage by 50% (upgraded to 70%), then enters Worn Out state briefly when Overloaded ends, self-repairing after 10 (upgraded to 8) seconds.

Summary: Setram is a marksman with a greatly increased basic attack range who deals piercing damage. He currently has the largest basic attack range in the game, and his ability to deal high damage over a long distance is unparalleled, especially with awakenings, and he also excels when enemies have a shield, increasing his own damage against them (and at awaken 1, granting the same to up to 2 allies). He is one of very few champions able to "snipe" the Jungle Master in Gear Raid 1, which makes the rest of it significantly easier. His ultimate does have a short wind up animation, so bear that in mind when using it, and he is unable to attack while Worn Out. Setram has uses in practically every area of the game, but truly shines in Campaign, Trial, Tide, all Gear Raids and in single-target and anti-air Arena.

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