Name: Crach
Rarity: Legendary
Class: Marksman
Faction: The Watchguard

Rank : E tier

 

Crach has a basic attack that deals AoE piercing damage to multiple enemies. His Talent allows him to ignore 10% (upgraded to 15% at promotion 5) of enemy's Defence. His ultimate skill, Cannon Overload, triggers automatically, firing 3 projectiles at enemy targets within range, each dealing 120% (upgraded to 150%) AoE damage to up to 5 targets and when the skill ends he has a 50% chance to gain Misfire, decreasing his auto Rage Regen by 10 for 5 seconds. His first passive ability, Target Locked, fires a projectile and marks the target for 5 seconds, causing subsequent basic attacks to deal 30% (upgraded to 50%) extra damage. His second passive ability, Blazing Shellfire, deals more damage the closer the enemy is, to a maximum of 24% (upgraded to 32%).

 

Talent: Ignores 10% (upgraded to 15% at promotion 5) of enemy's Defence.

 

Awaken 1: During Cannon Overload, each projectile inflicts Stun for 0.5 seconds.

Awaken 3: Target Locked inflicts 15% Defence Reduction on the target.

Awaken 5: Misfire ends when Cannon Overload ends.

 

Ultimate: (Auto-triggers) Cannon Overload fires 3 projectiles at enemy targets within range, each dealing 120% (upgraded to 150%) AoE damage to up to 5 targets and when the skill ends he has a 50% chance to gain Misfire, decreasing his auto Rage Regen by 10 for 5 seconds.

Summary: Crach is a marksman with a shorter, wider basic attack range who deals piercing AoE damage. Sadly, at present he is a rather lacklustre champion. On the plus side, he is one of very few AoE marksman, he does have a wider area for his attacks, his awaken 3 gives him 15% Defence Reduction, he does more damage the closer the enemies get to him, and he has a built-in ignore Defence ability which work well together. On the minus side, his Misfire seems to happen vastly more often than not and needs awakening 5 to stop it, his Cannon Overload is auto-triggerring so you can't control when it happens, his awaken 1 inflicts Stun for half a second which has extremely niche uses, most of the time you want enemies dead ASAP, not have them stacking up around him for his damage boost to work, and his damage output just isn't comparable to that of other marksman. Crach doesn't really stand out in any area of the game, but you can get some use in Campaign and Gear Raid 1.

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